User-Centered Design of Intelligent Connected Vehicle Experience
Speaker
  • Siyu Jia Siyu Jia Thoughtworks Senior Experience Designer

    Siyu is currently a senior experience designer/consultant at Thoughtworks, and the co-owner of Vehicle Experience industry solution offered by Thoughtworks UX service line in China. She has worked with several well-known automotive brands in China, Germany, the US, and Japan, and is experienced in automotive experience strategy and user research, multimodal interaction design, and HMI usability evaluation. She specializes in exploring user needs with a systematic approach and creating design solutions that balance business strategy, user value and technical feasibility. She graduated from the University of Michigan, Ann Arbor with a Master's degree in Human-Computer Interaction.

    Design philosophy: Design is about balancing multiple tensions, and then transcending the balance to create beauty and fun.

User-Centered Design of Intelligent Connected Vehicle Experience

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Session C6
Meeting room Undetermined
Time 12/30 09:00-12:00
Type Workshop
Language Mandarin
Direction Design Thinking
keynote content
Content Introduction

With the advent of the "New Four" and "Software-Defined Vehicle" era, use scenarios and functional boundaries of automobiles have been widened, and the traditional design and development process of OEMs has revealed problems such as stacked functions, unclear positioning and lagging innovation. At the same time, the "new force of car manufacturing" and Internet companies have made competition white-hot. In order to break out, the auto industry has become more determined to focus on user needs and realize the importance of involving user voices in all stages of car manufacturing.

How to apply the "user-centered design" in the field of car manufacturing, so as to create intelligent connected vehicle experiences with both user value and brand characteristics? Let's answer this question from the perspective of the full-vehicle design and development process - at the product planning stage, before the styling design, it is not only necessary to gain insights into the macro and micro trends that may affect the industry, but also to identify the high-potential car users, discover their characteristic, travel scenarios and needs, and explore their motivations and underlying demands; during the design process, in order to ensure the concept design can respond to user needs and create user value, the necessity of user validation becomes more and more prominent, and the implementation methods become more and more flexible; and, after the design and development, it is still necessary to measure the whole vehicle or cockpit experience and evaluate HMI (Human Machine Interface) usability, then continue to iterate and optimize.

In this workshop, the speaker will share how to deploy user-centered car experience design. The content covers trend analysis, user needs assessment and prediction, qualitative and quantitative concept testing, etc., combining the practical experience of working with various car companies such as independent brands, foreign companies and New Forces. Designers from both the automotive field and other industries will be able to learn forward-looking methods of user research, experience evaluation and measurement.

The main contents of the workshop include:
1. User Experience Design for Intelligent Connected Vehicles
1.1 What is intelligent connected vehicles user experience design
1.2 Problems that may be encountered in traditional vehicle product planning and design process
1.3 From product-centered to user-centered
1.4 Key aspects of user experience design for intelligent connected vehicles

2. Pre-design: Trend Research and User Research
2.1 Trend research and analysis
2.2 Identify the high-potential user groups
2.3 From User Profile to Persona
2.4 Combining values and scenarios to explore opportunities
2.5 Case studies

3. Pre-design: Defining Experience Strategy
3.1 The meaning of Vehicle Experience Strategy
3.2

4. Design: Proof of Concept
4.1 Purpose of user validation of concept design
4.2 Method and case study: Concept Testing
4.3 Method and case study: Wizard of Oz

5. Post-design: Experience Evaluation
5.1 Objectives and dimensions of user experience acceptance of intelligent connected vehicles
5.2 How to design and implement an experience evaluation closed-loop

6. Summary
6.1 Transformation of the relationship between car brands and users
6.2 User experience design pyramid of intelligent connected vehicles

Structure and Agenda

1、Workshop theme and background introduction
2、Methods and theories explained: trend research, user needs prediction, proof of concept and experience measurement
3、Case study: an independent brand's research on future travel user needs, a foreign brand's signature experience concept design, a joint-venture brand's user experience acceptance
4、Co-creation workshop
5、Q&A

Target Audience

1、Junior to Intermediate Experience Designer, Product Designer and Service Designer
2、Junior to Intermediate User Researcher
3、Product manager in automotive and IoT industries
4、Trend and Strategy Researcher

Participants Benefit

1、Learn forward-thinking methods for user research and experience evaluation
2、Understand the framework and methodology of user needs assessment and prediction
3、Learn methods of concept design and user validation
4、Learn framework and methods of vehicle experience evaluation and testing
5、Understand the meaning and importance of vehicle experience strategy

Work Case
  • Defining experience strategy for Intelligent Connected Vehicles
  • The pyramid model of user-centered vehicle experience design
  • The key stages of vehicle experience concept design
  • Wizard of Oz testing of multi-modal interaction design
  • Case study: Concept testing based on price testing
  • Case study: Needs prediction and concept creation based on user values
Guess You Like
  • Defining experience strategy for Intelligent Connected Vehicles 16
  • The pyramid model of user-centered vehicle experience design 26
  • The key stages of vehicle experience concept design 36
  • Wizard of Oz testing of multi-modal interaction design 46
  • Case study: Concept testing based on price testing 56
  • Case study: Needs prediction and concept creation based on user values 66
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